//------------------------------------------------------------------------------
// <copyright file="Weapon.h" company="Microsoft">
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// </copyright>
//------------------------------------------------------------------------------

#pragma once

#include "RpcArchive.h"
namespace Microsoft { namespace Internal { namespace GamesTest { namespace Rpc { namespace Server { namespace TestHooks
{
	class Weapon
	{
	public:
		unsigned __int32 damage;
		double modifier;

		Weapon();

		static HRESULT FromRpcArchive(RpcArchive& archive, Weapon* result);

		HRESULT ToRpcArchive(RpcArchive* result);
	};
}}}}}}